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Bedtime Baby

Bedtime Baby

A bedtime speedrun: the clock starts at 22:00 with a crying baby in your arms, and the earlier you lay it down, the better. Rock side to side in the baby's favourite rhythm, which changes every night, and keep it gentle: rocking too hard makes it cry harder, and stopping too early lets it fuss again. The only clues are on its face: crying, fussing, drowsy eyes, light sleep with closed eyes and fluttering lids, and deep sleep, when an arm slips out of the swaddle and goes floppy. Each of the 4 babies has its own habit right before it cries (Momo pouts, Kai scrunches his brow, Lulu smirks, Bao wrinkles his nose): when you see it, stop and wait until it passes. Once the arm goes floppy, lower the baby onto the bed ever so slowly; too fast or too early and it wakes with a huge GYAAN cry and you start again while the clock runs on. Phones buzz, doorbells ring, cats meow, floors creak and sirens wail: hold Shh as a noise hits, or whisper into the microphone if you turn it on. 6 rooms get harder one by one: the bedroom, the living room with the TV and a big brother's drum, grandma's house with its creaky floor and far-away futon, a hotel room, a swaying night train and a car seat at night. Results show the time you put the baby down, a title from Cradle God to Zombie Bedtime, how often it woke, the tells you read and the noises you survived, plus a share card.

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Microphone optional · No sign-in required

How to play Bedtime Baby

Pick a room and a baby, then start the night. The clock shows 22:00 and runs 15 in-game seconds for every real second.

Rock the baby: drag left and right across the screen, or tap the left and right arrow keys in rhythm. Watch the face go from crying to fussing to drowsy.

Keep the rhythm the baby likes tonight and stay gentle. Big, fast swings show “Too much rocking!” and make it worse. Stopping before it is settled lets it fuss again.

When the baby’s habit shows (a pout, a brow scrunch, a smirk or a nose wrinkle), stop and hold still until it passes. Waiting it out sinks the baby deeper.

When an arm flops out of the swaddle, drag down slowly, or hold the down arrow in short pushes, to lay the baby on the bed. Hold Shh just as a noise hits.

The 6 rooms

  • Bedroom A quiet night with a phone that buzzes now and then and a cat. The easiest room.
  • Living Room The TV, a doorbell and big brother with his drum. The baby must sleep a little deeper before it goes down.
  • Grandma’s House A cat, a wind chime and creaky floorboards that can creak while you lower the baby, and the futon is the farthest away.
  • Hotel Room Doors slam in the hall, the TV is on next door and someone sneezes. Louder noises, shorter tells.
  • Night Train The carriage sways your arms, the announcements keep coming and the bassinet needs a deep sleeper.
  • Car Seat at Night Sirens, horns, motorbikes and dogs every few seconds, a swaying car and a tight car seat that needs the slowest hands.

The 4 babies

  • Momo, easy-going Calms quickly and shows her pouty lip for the longest. Ready from the start.
  • Kai, light sleeper Wakes easily at noises and scrunches his brow before he cries. Unlocks after 2 rooms.
  • Lulu, wriggly fighter Likes faster, stronger rocking and pulls a sneaky smirk before she cries. Unlocks after 4 rooms.
  • Bao, night owl Wants slow swings and takes the longest to fall asleep, then sleeps deeply. Wrinkles his nose before he cries. Unlocks after 6 rooms.

Titles

  • Cradle God Asleep by 22:06 and never woke once.
  • Whisper Master Shushed at least 3 noises at the right moment.
  • Face Reader Read at least 3 tells and missed none.
  • Zombie Bedtime Still awake at 23:00, woke 4 times or more, or the night ran out at 02:00.

Bedtime Baby features

  • Read the face Seven faces per baby, from crying to the huge GYAAN cry, and a floppy arm that means deep sleep. No meters.
  • A rhythm that changes Every baby has its favourite swing, and every night it is a little different, so you find it again each time.
  • Gentle lowering The safe lowering speed grows as the baby sleeps deeper; a jolt or a landing that comes too early wakes it.
  • Noises to survive 14 kinds of noise, from a phone buzz to a door slam, each warning you softly before its loud moment.
  • Optional microphone Whisper “shhh” to shield the baby. A loud voice wakes it. Nothing is recorded.
  • Matching digits bonus Put the baby down at 22:22 or 23:23 and 22 seconds come off your time.

More games like Bedtime Baby

  • Shhh! Baby Rock a drowsy baby in rhythm while the whole street makes noise outside.
  • Sleep Room Orchestra Keep a bear cub asleep through a night where every toy makes sound.
  • No Snooze! The other side of bedtime: you are the alarm clock trying to wake someone up.

FAQ

What counts as my score?

The clock time when the baby touches the bed. The board stores it as in-game seconds after 22:00, so the earliest bedtime ranks first, from any room.

Why did the baby wake up when I lowered it?

Either you lowered too fast for how deeply it was sleeping, or it was not in deep sleep yet. Wait until an arm goes floppy, then lower slowly and lift back up if the face changes.

Do I need the microphone?

No. The Shh button and the Space key work the same way. The microphone is optional and only listens for a soft shush or a loud voice.

How do I unlock more rooms and babies?

Each room unlocks when you put a baby down in the one before it. Kai joins after 2 rooms, Lulu after 4 and Bao after all 6.

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